(If you don't have enough inventory space, it'll be dropped on the ground - be sure to pick it up before you venture into looking for the violin) You'll receive a card from him for his mother. The Musician will say he can organize an "appointment" with the Doctor for you, as long as you do him a favor: he wants you to go to his parents house to find his violin. Go back to the Wolf and return to the normal zone. When you manage to crack the safe code, you should find in it a seemingly useless toy rocket, a key to a train car, and a map that will show you the train wreck's location. Explore the house and you'll manage to find the codes. You'll find a locked safe in the living room. ![]() Climb through the window and start looting and looking around. Keep proceeding, and you'll end up stumbling on a rather familiar area. Doing so will let you get a rusty key off of him, which you can use to open the door in the half-broken house at the very beginning of the area. The biggest threat you'll find are a bear trap at the entrance of the house you'll have to pass through, and a crazed villager that will ask you to kill him. The new area is relatively safe from harm, for the most part. Make sure you have enough space in your inventory for the loot you'll find, and don't worry about time - It won't run out as long as you're in the new area. Talk to him and you'll get asked if to go to the doctor's house. When the lynx trophy is in place, the Wolf will tell you to leave it there (and, anyhow, you shouldn't be able to drag it anymore). When you find the lynx trophy, you'll have to drag it all the way to the Wolf camp (so make sure your way is clear, or just return to it another day if it's getting too dark ingame). He'll want you to recover a lynx trophy from a run down cottage located in a random direction from the Wolf camp.īe sure to venture into recovering this trophy only when you have some good weaponry (A few molotovs, or maybe the double-barreled shotgun with some ammo), because you'll find huge dogs (who are still gonna bite you to death even if you have the "animal aggressivity reduction" skill) and black chompers in that area. The Wolf will say he knows who the person is and how to reach him, but he'll ask you a favor in exchange for that. ![]() Picking the Musician path will be less difficult for the first part, but will result in being harder on the second part. Picking the Wolf path will begin as much more difficult, but will end up being easier after the first part. Remember: you'll need to have some proper equipment before you venture into any of the two paths. Show the picture of the doctor to the Musician, then go to the Wolf camp and show him the picture, too. The dialogue will then be interrupted by the Musician appearing outside the Chicken Lady's house. He'll tell you to go find the Chicken Lady, which is located in a random direction from the hideout. Whether you played through the prologue or just skipped it, you'll wake up in your hideout, with the Wolf right behind you.
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